Hello
bunch of video tutorials for blender game engine noobs / begginers made a while back in 2005/2006 but still applicable forĀ new blender .
get them for free here and the video codec , each file individually
Tutorial List ::
top, front, side, and camera viewports
crating 3D objects
grab/rotate/size
shading modes
simple 3D modeling in Blender
working with pivots
duplicating, joining, parenting and separating
logic brick (Motion actuator)
keyboard sensor & visibility actuator
realtime (inGame) textures
changing UV map coordinates
applying reflection maps
applying alpha maps
making a simple game (application of the above)
physics I (basics)
physics II ( gravity + other Physics ) & changing realtime bg color
physics III
physics IIII (dyn properties)
recorded motion in realtime (game engine)
record other properties such as light color/brightness & learn pulse mode
make the camera follow the object
adding sounds and music in your game
understanding controllers
vertex painting
make your own alpha map with the gimp then export to Blender
importing dxf files, & LSCM mapping method
a blend file shows an application of the most of the above
UV mapping techniques such as mirroring & others
learn fading between scenes





